Dwarven Holy Spirits

Blessed by Moradin by his sanctioned priests, these extra strong spirits perform as regular holy water, but with the added bonus of being highly flammable (thus inflicting both holy and fire damage when set on fire). A dwarf who drinks a vial of Dwarven Holy Spirits will find their beard fuller and thicker (and if their beards had previously been shaved, shorn, or singed, they recover almost instantly).  Non-dwarves who drink Dwarven Holy Spirits must make a DC 15 Constitution saving throw to avoid passing out and waking up the next day significantly scruffier and well on their way to a full beard (even if they are of a race which normally can’t grow facial hair).  The beard effect on non-dwarves will go away after 24 hours, resulting in the beard falling out on its own.

Against undead creatures, a vial of Dwarven Holy Spirits deals 2d6 holy damage. If converted into a flaming projectile with a fuse, it will deal both holy and fire damage.

Dwarven Holy Spirits are a controlled substance and can only be purchased from the Temple of Moradin and normally, only by a dwarf.  Larger containers do exist in flask size (3 vial capacity), small barrel size (8 flask capacity), and large barrel size (20 flask capacity).

Author: Neil Aitken

Neil Aitken is a poet, editor, and translator, as well as the author of two books of poetry: Babbage's Dream (Sundress Publications 2017) and The Lost Country of Sight (2008), which won the 2007 Philip Levine Prize.

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.